Alright, so…

27
Jul/09
0

I just prepared a post for later the week to be published automatically (I’m still amazed how many nice features WordPress has to offer).

It is 6 AM, I am awake. Not that uncommon these days, as – to quote Alice Cooper – school’s out for summer, but for fucks sake, I did sleep. I went to bed at 10 PM last night. I seriously have issues falling and staying asleep. I keep asking myself what I forgot to get and whether what I think is enough is actually enough and why the hell I am too lazy to study for the geography test on August 14.

Well, the answer for the first two questions I will know in 42 hours, if my calculation is correct. Wednesday, just after midnight. You’ll see what I mean tomorrow evening.

Filed under: Uncategorized

Odalf the Orc

18
Jul/09
0

I have been using Blender 3D for a long time now. Modeled almost everything, from a pencil to a fully automatic minigun sentry. Yet I never made humans, animals or anything you could consider a living being. For making organic stuff is harder than props. As I saw Reign of Fire yesterday evening (The film started about eight hours ago), I tried to make a dragon. I didn’t know where to start, so I took a cylinder and made a couple of teeth from it. A mouth around them and then I already knew it wouldn’t be a dragon. I wasn’t sure what it was going to be for about a third of the modeling process.

This is the first picture, nothing more than the face:

Odalfs Face

Odalf's Face

The next picture I got already shows the finished head and a small part of the upper body:

Odalfs Head and Shoulders /advertisement

Odalf's Head and Shoulders </advertisement>

Even then I wasn’t sure what it was going to be, funny, eh?

Odalfs upper body

Odalf's upper body

Chest, arms and hands (the part I feared most) added. The hands were the most complicated part.

Odalfs Hand

Odalf's Hand

And here you see them. Not very good, but pretty nice for it being my first modeled hand.

Odalf

Odalf

Final and rigged model. A few errors due to the rigging, but overall pretty nice.

Odalf. Again.

Odalf. Again.

And the final model in a front perspective.

Still some work to do on the feet and particularly the toes (which look awful), but overall I think it’s pretty nice.

Filed under: 3D

Althors

11
Jul/09
0

I am currently working on some kind of operating system, running it inside my windows and got a quite nice something yet:

This is the first video, showing very basic support for sounds and images. Since then I entirely rewrote the complete OS, which resulted in the following video:

The name “Althors” is not something I willingly chose, it actually came up as a typo when I compressed the first video and saved it as Althors.avi. O and I are right next to each other, after all.

This version had only a single feature: Changing the background image. But you have to admit, it works great.

The yet last video, showing more features like an even less advanced image viewer (since I only gave this part a few minutes so I can say “It DOES display images!”), but a better music player and basic support for text files. Also, more background images to choose from, but that is secondary.

Changes since the last video:

  • Layout for the image viewer
  • Multiple text files can be opened at once
  • Multiple images can be opened at once
  • Images can be minimized and moved around the screen
  • Even more images to set as background

Multiple instances of the music player will NEVER be possible!

This is because the music player uses a total of five additional instances as buttons that move relatively to the player. If there were two or more instances of the player, it would definetely screw up the buttons. Also, it might fuck up the sound driver.

Filed under: 3D, Coding

Death

7
Jul/09
0

Death is a topic barely anyone would like to talk about. Everyone has his own opinion about death and dying. I’d like to share mine.

You are dead when your brain stops sending signals. This can be caused by many things, including oxygen insufficience and a bullet through the head. You don’t hear, don’t see, don’t smell, feel or think. Not even just blackness, as black would mean you still see something. Nothing. For you are unable to think (you are dead, after all), time is going by without you noticing it which means an eternity is an infinitely short moment. But what happens at the end of the eternity? What happens after not only your body, but even the entire planet, the star, the galaxy has ceased to exist? Is the famous life after death nothing more than an infinite amount of infinitely short moments? If eternity is just an infinetely short moment, how much is life worth? What are eighty years (give or take a few decades) compared to eternity?

You won’t go to heaven. Nobody does. You’ll neither go to hell or walk the earth as what people like to call a Zombie, or, if you prefer it, a ghost. You’ll just cease to be and remain in that state for endless amounts of eternities. Which will be shorter than you could imagine.

Thinking about this is not healthy. Could drive you mad. Unless you are the religious kind, which means you already are an idiot.

Filed under: Uncategorized

Cool Desk XP

7
Jul/09
0

I’m about to talk about a very useful piece of software, so beware:

Cool Desk XP is a program that runs as a tray icon, so it does not impact the daily work. If the function is enabled, it saves every image and text that you save to the clipboard (so right click -> copy and ctr+c as well as cutting out with ctrl+x) to a predefined folder on your hard drive. This is very useful if you have to make a series of screenshots, and it’s not limited to a single application – it works system-wide.

The main purpose of this software, though, is to change the desktop wallpaper in either random or predefined time intervals. It might not be useful for people like me, who barely see their desktop at all (most of the time the FireFox-window is above), but it definetely can be for some people.

Another cool feature for people who tend to forget their passwords is the password safe, where you can protect all your login data with a single password (which you better don’t forget then).

Unfortunately, it is only available in German. If anyone has difficulties, just yell at me to help him or her and help shall be given.

Link to the site:

Cool Desk XP

Filed under: Uncategorized

DOF + Texture work

5
Jul/09
0

I barely ever use textures in my Blender 3D work. Actually, the only times I used textures before were my planet renders, because you can’t display a planet without a texture.

This is the first non-planet render using textures. One I found on the internet and one I made myself using a graphics tablet. Also, this render uses Blender internal Depth of Field, which gives it a nice look.

Filed under: 3D

Mars

5
Jul/09
0

I love space. It’s amazing how big the universe is. So very fucking big. There’s this nice piece of software called Celestia that lets you fly through the universe and see distant stars, galaxies and even the smallest of Jupiter’s moons. You can also add content, like the Halo planet or the Death Star or the Enterprise and much, much more.

What I did was ignoring Celestia entirely (hehe), firing up my Blender 3D (which I recently updated to 2.49), finding myself some cool textures and making an animation using both new models (planet surface) and older ones (Excavator, spaceship). It became the longest Blender 3D – video I ever made, with a length of about three minutes (rendered in ten separate parts, since the surface and the space view were different scenes). The modeling is simple, because the rendering already took very long at it would not nearly be finished if I used more detailed models. The animation is sloppy in some parts, considering I haven’t done any animations for a long time (others than a skeleton playing guitar, which is entirely different because it only uses rotation, not movement, and the camera is a still).

HD-Video, be sure to go to the YouTube-page and watch it at full resolution!

Filed under: 3D