Bars (Working Title)

1
Jun/10
0

I’ve been working on another game lately. No, more like in the last twenty minutes.

I wanted simple gameplay. Which I achieved. And still some difficulty in it. Which I think I achieved.

The very beginning

The very beginning

It doesn’t look like much, but that’s where you’re mistaken. It’s quite a lot. A few short seconds after you start the game, some of the rectangles (which I personally call “bars”, you call them whatever you want, ranging from not-quite-squares to sick motherfucking bastards) light up, either in green or in blue.

The first few lit bars

The first few lit bars

Green bars have to be left-clicked on, blue bars prefer the right mouse button. If you click the wrong button, the bar turns red and is not used anymore. If you fail to click for a given time (in the start five seconds, gets shorter as you progess), the same happens. In both cases you also lose a point. You gain points for clicking correctly.

Ouch. So early and already two errors.

Ouch. So early and already two errors.

The game is over when a certain amount of bars has turned red.

Filed under: Gaming